So I’ve been working on a new hard surface DVD with Eat3d covering techniques in Zbrush R2.
For the character I took an existing female character, modified the proportions and face, and then designed the armor on top of that.
The DVD covers concepting, final model, detailing, cloth sim, rendering with vray, and tweaking in Photoshop. Everything is in Zbrush except for cloth sim and rendering clays.